id author title date pages extension mime words sentence flesch summary cache txt ital-11075 Cook, Matt ; Lischer-Katz, Zack; Hall, Nathan; Hardesty, Juliet; Johnson, Jennifer; McDonald, Robert; Carlisle, Tara Challenges and Strategies for Educational Virtual Reality 2019-12-16 24 .pdf application/pdf 12723 436 29 Academic libraries are increasingly adopting VR technology for a variety of research and teaching purposes, which include providing enhanced access to digital collections, offering new research tools, and constructing new immersive learning environments for students. Participants from the University of Oklahoma discussed their work hosting multi-campus VR walkthroughs of 3D scans of historic sites (e.g., the arches of Palmyra, Syria), which offered an evocative example of how libraries can simultaneously provide access to technology, create and curate collections of scholarly 3D-scan data, and present expert- led events.46 This shows how libraries hosting VR technologies can both be technological and intellectual partners in presenting 3D content to library patrons. cache/ital-11075.pdf txt/ital-11075.txt